01 / The board
Somewhere in the backlog, a task is quietly blocking the demo.
On a list you find out when it’s late. On the Linqtab canvas tasks hang off real dependencies — grouped into the areas your production actually has, with a badge on every card that counts what it still waits on. Zoom out, and the blocked path is visible before anyone starts on it.
- Counters for the whole board: how much is open, in progress, in review and closed.
- Areas group cards the way your production is split: gameplay, systems, art.
- A link means “blocks”: the arrow runs from the task that has to finish first.
- The badge counts the unfinished tasks this card still waits on.